wine-commits@list.winehq.org
September 2009
- 3 participants
- 866 discussions
Henri Verbeet : d3d9: Add a separate function for texture initialization.
by Alexandre Julliard Sept. 17, 2009
by Alexandre Julliard Sept. 17, 2009
Sept. 17, 2009
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Sept. 17, 2009
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Henri Verbeet : wined3d: Get rid of the unused DeviceType parameter to select_shader_mode().
by Alexandre Julliard Sept. 17, 2009
by Alexandre Julliard Sept. 17, 2009
Sept. 17, 2009
1
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Henri Verbeet : wined3d: Get rid of some redundant checks for ORM_FBO.
by Alexandre Julliard Sept. 17, 2009
by Alexandre Julliard Sept. 17, 2009
Sept. 17, 2009
1
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Henri Verbeet : wined3d: Don' t free D3D cube textures until the wined3d cube texture is destroyed.
by Alexandre Julliard Sept. 17, 2009
by Alexandre Julliard Sept. 17, 2009
Sept. 17, 2009
1
0
Henri Verbeet : d3d8: Add a separate function for cube texture initialization.
by Alexandre Julliard Sept. 17, 2009
by Alexandre Julliard Sept. 17, 2009
Sept. 17, 2009
1
0
Henri Verbeet : d3d9: Add a separate function for cube texture initialization.
by Alexandre Julliard Sept. 17, 2009
by Alexandre Julliard Sept. 17, 2009
Sept. 17, 2009
1
0
Sept. 17, 2009
1
0
Sept. 17, 2009
1
0
Sept. 17, 2009
1
0