wine-commits@list.winehq.org
January 2010
- 3 participants
- 615 discussions
Jacek Caban : mshtml: Added support for pure IDispatch event handlers.
by Alexandre Julliard Jan. 25, 2010
by Alexandre Julliard Jan. 25, 2010
Jan. 25, 2010
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Henri Verbeet : wined3d: Use the GLSL round() function when available.
by Alexandre Julliard Jan. 25, 2010
by Alexandre Julliard Jan. 25, 2010
Jan. 25, 2010
1
0
Henri Verbeet : wined3d: Add support for EXT_gpu_shader4 provided sampling functions with explicit derivatives .
by Alexandre Julliard Jan. 25, 2010
by Alexandre Julliard Jan. 25, 2010
Jan. 25, 2010
1
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Jacek Caban : mshtml: Call attached event handlers in reversed order.
by Alexandre Julliard Jan. 25, 2010
by Alexandre Julliard Jan. 25, 2010
Jan. 25, 2010
1
0
Henri Verbeet : wined3d: Use the correct GLSL functions for sampling Rect textures with explicit derivatives .
by Alexandre Julliard Jan. 25, 2010
by Alexandre Julliard Jan. 25, 2010
Jan. 25, 2010
1
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Henri Verbeet : wined3d: Store a pointer to the GL info in the shader context.
by Alexandre Julliard Jan. 25, 2010
by Alexandre Julliard Jan. 25, 2010
Jan. 25, 2010
1
0
Jan. 25, 2010
1
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Jan. 25, 2010
1
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Vincent Povirk : ole32: IStorage_Revert has no effect for non-transacted storages.
by Alexandre Julliard Jan. 25, 2010
by Alexandre Julliard Jan. 25, 2010
Jan. 25, 2010
1
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Vincent Povirk : gdiplus: Add traces to unimplemented functions in pen.c.
by Alexandre Julliard Jan. 25, 2010
by Alexandre Julliard Jan. 25, 2010
Jan. 25, 2010
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