Henri Verbeet : d3d9/tests: Add a test for handling floating point specials in shaders.
by Alexandre Julliard July 29, 2010
by Alexandre Julliard July 29, 2010
July 29, 2010
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July 29, 2010
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Henri Verbeet : wined3d: Unify vertex shader output handling between shader models.
by Alexandre Julliard July 29, 2010
by Alexandre Julliard July 29, 2010
July 29, 2010
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July 29, 2010
1
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July 29, 2010
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Stefan Dösinger : wined3d: Use a int for the mantissa in float_24_to_32.
by Alexandre Julliard July 29, 2010
by Alexandre Julliard July 29, 2010
July 29, 2010
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Stefan Dösinger : wined3d: Add casts for int to float conversions.
by Alexandre Julliard July 29, 2010
by Alexandre Julliard July 29, 2010
July 29, 2010
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July 29, 2010
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Igor Paliychuk : comdlg32: Fixed Ukrainian standard dialog sizes.
by Alexandre Julliard July 29, 2010
by Alexandre Julliard July 29, 2010
July 29, 2010
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Alexandre Julliard : gdi32: Mirror the clip region when the DC is mirrored, with tests.
by Alexandre Julliard July 29, 2010
by Alexandre Julliard July 29, 2010
July 29, 2010
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