May 25, 2011
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Stefan Dösinger : d3d9: Use a pixel shader for the vs 3.0 input test.
by Alexandre Julliard May 25, 2011
by Alexandre Julliard May 25, 2011
May 25, 2011
1
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1
0
1
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May 25, 2011
1
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May 25, 2011
1
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David Hedberg : comdlg32: Change some trace statements to dump strings.
by Alexandre Julliard May 25, 2011
by Alexandre Julliard May 25, 2011
May 25, 2011
1
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Aric Stewart : usp10: Determine glyph properties after shaping for Tibetan script.
by Alexandre Julliard May 25, 2011
by Alexandre Julliard May 25, 2011
May 25, 2011
1
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Marcus Meissner : usp10: Mark internal symbols with hidden visibility.
by Alexandre Julliard May 25, 2011
by Alexandre Julliard May 25, 2011
May 25, 2011
1
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Aric Stewart : usp10/test: Make sure to only trace on _test_shape_ok number of glyphs if font is not valid .
by Alexandre Julliard May 25, 2011
by Alexandre Julliard May 25, 2011
May 25, 2011
1
0