June 20, 2011
1
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June 20, 2011
1
0
Andrew Eikum : mmdevapi: Implement ISimpleAudioVolume::{Set, Get}Mute.
by Alexandre Julliard June 20, 2011
by Alexandre Julliard June 20, 2011
June 20, 2011
1
0
Stefan Dösinger : wined3d: Link STATE_BASEVERTEXINDEX to STATE_VDECL.
by Alexandre Julliard June 20, 2011
by Alexandre Julliard June 20, 2011
June 20, 2011
1
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Stefan Dösinger : wined3d: Use base_vertex_index in drawStridedSlow, and only for indexed draws.
by Alexandre Julliard June 20, 2011
by Alexandre Julliard June 20, 2011
June 20, 2011
1
0
Andrew Eikum : winealsa.drv: Be less choosey about sample rates.
by Alexandre Julliard June 20, 2011
by Alexandre Julliard June 20, 2011
June 20, 2011
1
0
June 20, 2011
1
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Jacek Caban : include: Moved DXGI_FORMAT declaration to dxgiformat.h.
by Alexandre Julliard June 20, 2011
by Alexandre Julliard June 20, 2011
June 20, 2011
1
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Andrew Eikum : mmdevapi: Fix refcounts in IAudioClient::GetService.
by Alexandre Julliard June 20, 2011
by Alexandre Julliard June 20, 2011
June 20, 2011
1
0
Henri Verbeet : d3d9: Implement IDirect3DCubeTexture9 private data handling on top of wined3d_resource .
by Alexandre Julliard June 20, 2011
by Alexandre Julliard June 20, 2011
June 20, 2011
1
0