Andrew Eikum : winecoreaudio: Set AudioQueue volume, not AudioDevice volume .
by Alexandre Julliard June 20, 2011
by Alexandre Julliard June 20, 2011
June 20, 2011
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Henri Verbeet : d3d8: Implement IDirect3DTexture8 private data handling on top of wined3d_resource .
by Alexandre Julliard June 20, 2011
by Alexandre Julliard June 20, 2011
June 20, 2011
1
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Henri Verbeet : d3d9: Implement IDirect3DVolumeTexture9 private data handling on top of wined3d_resource .
by Alexandre Julliard June 20, 2011
by Alexandre Julliard June 20, 2011
June 20, 2011
1
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June 20, 2011
1
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Henri Verbeet : d3d8: Implement IDirect3DVolumeTexture8 private data handling on top of wined3d_resource .
by Alexandre Julliard June 20, 2011
by Alexandre Julliard June 20, 2011
June 20, 2011
1
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Henri Verbeet : d3d8: Implement IDirect3DCubeTexture8 private data handling on top of wined3d_resource .
by Alexandre Julliard June 20, 2011
by Alexandre Julliard June 20, 2011
June 20, 2011
1
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Henri Verbeet : d3d9: Implement IDirect3DTexture9 private data handling on top of wined3d_resource .
by Alexandre Julliard June 20, 2011
by Alexandre Julliard June 20, 2011
June 20, 2011
1
0
June 17, 2011
1
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June 17, 2011
1
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André Hentschel : winebuild: Simplify the ARM part of output_import_thunk.
by Alexandre Julliard June 17, 2011
by Alexandre Julliard June 17, 2011
June 17, 2011
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