wine-commits@list.winehq.org
August 2011
- 2 participants
- 770 discussions
Henri Verbeet : wined3d: Pass a gl_info pointer to select_shader_backend().
by Alexandre Julliard Aug. 25, 2011
by Alexandre Julliard Aug. 25, 2011
Aug. 25, 2011
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Henri Verbeet : wined3d: Bind the system framebuffer based on the actual location in context_apply_fbo_state ().
by Alexandre Julliard Aug. 25, 2011
by Alexandre Julliard Aug. 25, 2011
Aug. 25, 2011
1
0
Aug. 25, 2011
1
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Octavian Voicu : msxml3/tests: Prevent crash in saxreader tests.
by Alexandre Julliard Aug. 25, 2011
by Alexandre Julliard Aug. 25, 2011
Aug. 25, 2011
1
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Henri Verbeet : wined3d: Pass a gl_info pointer to select_blit_implementation().
by Alexandre Julliard Aug. 25, 2011
by Alexandre Julliard Aug. 25, 2011
Aug. 25, 2011
1
0
Henri Verbeet : wined3d: Use draw_binding in swapchain_gl_present().
by Alexandre Julliard Aug. 25, 2011
by Alexandre Julliard Aug. 25, 2011
Aug. 25, 2011
1
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Henri Verbeet : wined3d: Use draw_binding in surface_realize_palette().
by Alexandre Julliard Aug. 25, 2011
by Alexandre Julliard Aug. 25, 2011
Aug. 25, 2011
1
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Aug. 25, 2011
1
0
Aug. 25, 2011
1
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Henri Verbeet : wined3d: Use draw_binding in IWineD3DSurfaceImpl_BltOverride().
by Alexandre Julliard Aug. 25, 2011
by Alexandre Julliard Aug. 25, 2011
Aug. 25, 2011
1
0