wine-commits@list.winehq.org
November 2014
- 2 participants
- 394 discussions
Henri Verbeet : wined3d: Calculate the SM4 output mapping in shader_sm4_init().
by Alexandre Julliard Nov. 4, 2014
by Alexandre Julliard Nov. 4, 2014
Nov. 4, 2014
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Hans Leidekker : advapi32: Return success from LsaAddAccountRights.
by Alexandre Julliard Nov. 4, 2014
by Alexandre Julliard Nov. 4, 2014
Nov. 4, 2014
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Hans Leidekker : msi: Call execute_script directly in InstallFinalize.
by Alexandre Julliard Nov. 4, 2014
by Alexandre Julliard Nov. 4, 2014
Nov. 4, 2014
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Hans Leidekker : msi: Update properties after each transform that affects the property table.
by Alexandre Julliard Nov. 4, 2014
by Alexandre Julliard Nov. 4, 2014
Nov. 4, 2014
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Hans Leidekker : msi: Pass a database pointer to msi_clone_properties instead of a package pointer.
by Alexandre Julliard Nov. 4, 2014
by Alexandre Julliard Nov. 4, 2014
Nov. 4, 2014
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Stefan Dösinger : d3d8/tests: Check if the current display settings match the registry settings.
by Alexandre Julliard Nov. 4, 2014
by Alexandre Julliard Nov. 4, 2014
Nov. 4, 2014
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Matteo Bruni : d3d8/tests: Add a test for ATI1N and ATI2N texture formats.
by Alexandre Julliard Nov. 4, 2014
by Alexandre Julliard Nov. 4, 2014
Nov. 4, 2014
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Matteo Bruni : d3d9/tests: Add a test for ATI1N and ATI2N texture formats.
by Alexandre Julliard Nov. 4, 2014
by Alexandre Julliard Nov. 4, 2014
Nov. 4, 2014
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Nov. 4, 2014
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