wine-commits@list.winehq.org
November 2015
- 2 participants
- 623 discussions
Riccardo Bortolato : wined3d: Call wined3d_texture_decref() instead of wined3d_surface_decref() in wined3d_cs_exec_set_depth_stencil_view().
by Alexandre Julliard Nov. 6, 2015
by Alexandre Julliard Nov. 6, 2015
Nov. 6, 2015
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Riccardo Bortolato : wined3d: Call wined3d_texture_decref() instead of wined3d_surface_decref() in wined3d_device_uninit_3d().
by Alexandre Julliard Nov. 6, 2015
by Alexandre Julliard Nov. 6, 2015
Nov. 6, 2015
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Riccardo Bortolato : wined3d: Call wined3d_texture_decref() instead of wined3d_surface_decref() in swapchain_gl_present().
by Alexandre Julliard Nov. 6, 2015
by Alexandre Julliard Nov. 6, 2015
Nov. 6, 2015
1
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Nov. 6, 2015
1
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Riccardo Bortolato : wined3d: Call wined3d_texture_decref() instead of wined3d_surface_decref() in wined3d_device_reset().
by Alexandre Julliard Nov. 6, 2015
by Alexandre Julliard Nov. 6, 2015
Nov. 6, 2015
1
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Nov. 6, 2015
1
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Nov. 5, 2015
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Nov. 5, 2015
1
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Józef Kucia : d3d11: Implement d3d11_immediate_context_RSSetViewports().
by Alexandre Julliard Nov. 5, 2015
by Alexandre Julliard Nov. 5, 2015
Nov. 5, 2015
1
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