Sebastian Lackner : wineconsole: Consistently return nonzero exitcode on error.
by Alexandre Julliard July 30, 2015
by Alexandre Julliard July 30, 2015
July 30, 2015
1
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Henri Verbeet : d2d1: Properly handle D2D1_ALPHA_MODE_PREMULTIPLIED on render targets.
by Alexandre Julliard July 30, 2015
by Alexandre Julliard July 30, 2015
July 30, 2015
1
0
Henri Verbeet : d2d1: Bitmap values are always premultiplied in practice.
by Alexandre Julliard July 30, 2015
by Alexandre Julliard July 30, 2015
July 30, 2015
1
0
Sebastian Lackner : server: Store correct entry point for first thread.
by Alexandre Julliard July 30, 2015
by Alexandre Julliard July 30, 2015
July 30, 2015
1
0
Sebastian Lackner : ntdll: Validate SecurityCookie pointer before accessing cookie value.
by Alexandre Julliard July 30, 2015
by Alexandre Julliard July 30, 2015
July 30, 2015
1
0
Sebastian Lackner : ntdll: Mark newly spawned worker threads as busy.
by Alexandre Julliard July 29, 2015
by Alexandre Julliard July 29, 2015
July 29, 2015
1
0
Martin Storsjo : ntdll: Handle partial image load config structs.
by Alexandre Julliard July 29, 2015
by Alexandre Julliard July 29, 2015
July 29, 2015
1
0
Daniel Lehman : msvcr110: Add Concurrency::details::_GetConcurrency.
by Alexandre Julliard July 29, 2015
by Alexandre Julliard July 29, 2015
July 29, 2015
1
0
Dmitry Timoshkov : setupapi: SetupDiGetClassDevsEx returns INVALID_HANDLE_VALUE on error.
by Alexandre Julliard July 29, 2015
by Alexandre Julliard July 29, 2015
July 29, 2015
1
0
July 29, 2015
1
0