wine-commits@list.winehq.org
February 2016
- 2 participants
- 755 discussions
Feb. 5, 2016
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Ken Thomases : winemac: Don' t process QUERY_IME_CHAR_RECT while waiting in OnMainThread().
by Alexandre Julliard Feb. 5, 2016
by Alexandre Julliard Feb. 5, 2016
Feb. 5, 2016
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Ken Thomases : winemac: Make macdrv_process_text_input() asynchronous and process internal events while awaiting its result.
by Alexandre Julliard Feb. 5, 2016
by Alexandre Julliard Feb. 5, 2016
Feb. 5, 2016
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Henri Verbeet : wined3d: Make the "icb" field in struct wined3d_shader_instruction const.
by Alexandre Julliard Feb. 5, 2016
by Alexandre Julliard Feb. 5, 2016
Feb. 5, 2016
1
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Matteo Bruni : d3d10core/tests: Add a test for CheckMultisampleQualityLevels().
by Alexandre Julliard Feb. 5, 2016
by Alexandre Julliard Feb. 5, 2016
Feb. 5, 2016
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Matteo Bruni : d3d11: Implement d3d10_device_CheckMultisampleQualityLevels ().
by Alexandre Julliard Feb. 5, 2016
by Alexandre Julliard Feb. 5, 2016
Feb. 5, 2016
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Nikolay Sivov : dwrite/tests: Remove failing test line, we have skips for this now.
by Alexandre Julliard Feb. 5, 2016
by Alexandre Julliard Feb. 5, 2016
Feb. 5, 2016
1
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Henri Verbeet : wined3d: Make the "icb" field in struct wined3d_shader_reg_maps const.
by Alexandre Julliard Feb. 5, 2016
by Alexandre Julliard Feb. 5, 2016
Feb. 5, 2016
1
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Henri Verbeet : ddraw: Move the mip-level dimensions fix-up from ddraw_surface_init() to ddraw_surface_create().
by Alexandre Julliard Feb. 5, 2016
by Alexandre Julliard Feb. 5, 2016
Feb. 5, 2016
1
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Henri Verbeet : wined3d: Make the "texture" parameter to wined3d_texture_get_sub_resource() const.
by Alexandre Julliard Feb. 5, 2016
by Alexandre Julliard Feb. 5, 2016
Feb. 5, 2016
1
0