wine-commits@list.winehq.org
February 2016
- 2 participants
- 755 discussions
Alexandre Julliard : tools: Add a script to update the ANNOUNCE file at release time.
by Alexandre Julliard Feb. 4, 2016
by Alexandre Julliard Feb. 4, 2016
Feb. 4, 2016
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Henri Verbeet : wined3d: Introduce a debug function for struct wined3d_box.
by Alexandre Julliard Feb. 4, 2016
by Alexandre Julliard Feb. 4, 2016
Feb. 4, 2016
1
0
Henri Verbeet : wined3d: Merge cubetexture_init() into texture_init().
by Alexandre Julliard Feb. 4, 2016
by Alexandre Julliard Feb. 4, 2016
Feb. 4, 2016
1
0
Henri Verbeet : wined3d: Pass a view to blit_shader.depth_fill().
by Alexandre Julliard Feb. 4, 2016
by Alexandre Julliard Feb. 4, 2016
Feb. 4, 2016
1
0
Henri Verbeet : wined3d: Pass a view to blit_shader.color_fill().
by Alexandre Julliard Feb. 4, 2016
by Alexandre Julliard Feb. 4, 2016
Feb. 4, 2016
1
0
Paul Gofman : mscoree: Call native DllEntryPoint when it is defined in COR header.
by Alexandre Julliard Feb. 4, 2016
by Alexandre Julliard Feb. 4, 2016
Feb. 4, 2016
1
0
Paul Gofman : mscoree: Add FixupVTable_Assembly function which takes preloaded assembly headers.
by Alexandre Julliard Feb. 4, 2016
by Alexandre Julliard Feb. 4, 2016
Feb. 4, 2016
1
0
Hans Leidekker : webservices: Support more writer states in WsWriteText.
by Alexandre Julliard Feb. 3, 2016
by Alexandre Julliard Feb. 3, 2016
Feb. 3, 2016
1
0
Hans Leidekker : webservices: Don' t validate reader state in read_endelement.
by Alexandre Julliard Feb. 3, 2016
by Alexandre Julliard Feb. 3, 2016
Feb. 3, 2016
1
0
Józef Kucia : d3d11/tests: Add test for SM4 sample_b instruction.
by Alexandre Julliard Feb. 3, 2016
by Alexandre Julliard Feb. 3, 2016
Feb. 3, 2016
1
0