June 20, 2016
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1
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June 20, 2016
1
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Michael Stefaniuc : d3d8/tests: Use wine_dbgstr_rect() to print RECTs.
by Alexandre Julliard June 20, 2016
by Alexandre Julliard June 20, 2016
June 20, 2016
1
0
Michael Stefaniuc : user32/tests: Use the stricter !IsRectEmpty() check.
by Alexandre Julliard June 20, 2016
by Alexandre Julliard June 20, 2016
June 20, 2016
1
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Michael Stefaniuc : user32: Use EqualRect() instead of memcmp() to compare RECTs.
by Alexandre Julliard June 20, 2016
by Alexandre Julliard June 20, 2016
June 20, 2016
1
0
Michael Stefaniuc : user32/tests: Finish the move to use wine_dbgstr_rect( ).
by Alexandre Julliard June 20, 2016
by Alexandre Julliard June 20, 2016
June 20, 2016
1
0
June 20, 2016
1
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Michael Stefaniuc : user32/tests: Remove some old broken behavior.
by Alexandre Julliard June 20, 2016
by Alexandre Julliard June 20, 2016
June 20, 2016
1
0
Michael Stefaniuc : comct32: Use EqualRect() instead of memcmp() to compare RECTs.
by Alexandre Julliard June 20, 2016
by Alexandre Julliard June 20, 2016
June 20, 2016
1
0