June 10, 2016
1
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Józef Kucia : d3d10core/tests: Add test for texturing with custom shader resource views.
by Alexandre Julliard June 10, 2016
by Alexandre Julliard June 10, 2016
June 10, 2016
1
0
Józef Kucia : d3d11/tests: Add test for texturing with custom shader resource views.
by Alexandre Julliard June 10, 2016
by Alexandre Julliard June 10, 2016
June 10, 2016
1
0
Józef Kucia : d3d10core/tests: Add more tests for creating depth stencil views.
by Alexandre Julliard June 10, 2016
by Alexandre Julliard June 10, 2016
June 10, 2016
1
0
Józef Kucia : d3d10core/tests: Add more tests for creating render target views.
by Alexandre Julliard June 10, 2016
by Alexandre Julliard June 10, 2016
June 10, 2016
1
0
Michael Stefaniuc : ddraw/tests: Use wine_dbgstr_rect() in the ddraw1 tests.
by Alexandre Julliard June 9, 2016
by Alexandre Julliard June 9, 2016
June 9, 2016
1
0
June 9, 2016
1
0
Józef Kucia : d3d11: Normalize "ArraySize" field in D3D11_DEPTH_STENCIL_VIEW_DESC.
by Alexandre Julliard June 9, 2016
by Alexandre Julliard June 9, 2016
June 9, 2016
1
0
1
0
June 9, 2016
1
0