Hans Leidekker : sspicli: Implement SspiEncodeStringsAsAuthIdentity.
by Alexandre Julliard July 14, 2016
by Alexandre Julliard July 14, 2016
July 14, 2016
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Hans Leidekker : webservices: Use a long double variable in format_double.
by Alexandre Julliard July 14, 2016
by Alexandre Julliard July 14, 2016
July 14, 2016
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Józef Kucia : wined3d: Use uintBitsToFloat() for float immediate shader constants.
by Alexandre Julliard July 14, 2016
by Alexandre Julliard July 14, 2016
July 14, 2016
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Józef Kucia : d3d10core/tests: Add test for immediate constant buffer.
by Alexandre Julliard July 14, 2016
by Alexandre Julliard July 14, 2016
July 14, 2016
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Michael Stefaniuc : taskmgr: Remove some old commented out code, mostly C++.
by Alexandre Julliard July 14, 2016
by Alexandre Julliard July 14, 2016
July 14, 2016
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Hans Leidekker : credui: Add stub implementations of CredPackAuthenticationBufferW and CredUnpackAuthenticationBufferW.
by Alexandre Julliard July 14, 2016
by Alexandre Julliard July 14, 2016
July 14, 2016
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Michael Stefaniuc : d3dcompiler/tests: Avoid using the LPD3DBLOB COM iface type.
by Alexandre Julliard July 14, 2016
by Alexandre Julliard July 14, 2016
July 14, 2016
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Michael Stefaniuc : d3dxof: Avoid casts from COM objects to interfaces.
by Alexandre Julliard July 14, 2016
by Alexandre Julliard July 14, 2016
July 14, 2016
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July 14, 2016
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