July 11, 2016
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July 11, 2016
1
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Henri Verbeet : d3d10: Validate offsets and size in parse_fx10_type() (AFL ).
by Alexandre Julliard July 10, 2016
by Alexandre Julliard July 10, 2016
July 10, 2016
1
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Michael Stefaniuc : explorerframe/tests: Use EqualRect() instead of open coding it.
by Alexandre Julliard July 10, 2016
by Alexandre Julliard July 10, 2016
July 10, 2016
1
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Michael Stefaniuc : explorerframe/tests: The width is between the RECT left and right fields.
by Alexandre Julliard July 10, 2016
by Alexandre Julliard July 10, 2016
July 10, 2016
1
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July 10, 2016
1
0
1
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Henri Verbeet : wined3d: Synchronise WINED3D_CS_OP_CLEAR resource access.
by Alexandre Julliard July 10, 2016
by Alexandre Julliard July 10, 2016
July 10, 2016
1
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Henri Verbeet : wined3d: Synchronise WINED3D_CS_OP_PRESENT resource access.
by Alexandre Julliard July 10, 2016
by Alexandre Julliard July 10, 2016
July 10, 2016
1
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Michael Stefaniuc : wordpad: Use InflateRect() instead of open coding it.
by Alexandre Julliard July 10, 2016
by Alexandre Julliard July 10, 2016
July 10, 2016
1
0