Michael Stefaniuc : explorerframe/tests: Use SetRect() instead of open coding it.
by Alexandre Julliard July 10, 2016
by Alexandre Julliard July 10, 2016
July 10, 2016
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Henri Verbeet : d3d10: Validate offsets in parse_shader() (AFL).
by Alexandre Julliard July 10, 2016
by Alexandre Julliard July 10, 2016
July 10, 2016
1
0
Henri Verbeet : wined3d: Synchronise WINED3D_CS_OP_DRAW resource access.
by Alexandre Julliard July 10, 2016
by Alexandre Julliard July 10, 2016
July 10, 2016
1
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Kirill Smirnov : winex11.drv: Avoid passing NULL to memcpy (clang).
by Alexandre Julliard July 10, 2016
by Alexandre Julliard July 10, 2016
July 10, 2016
1
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Michael Stefaniuc : winepulse: Remove a redundant NULL check before HeapFree().
by Alexandre Julliard July 10, 2016
by Alexandre Julliard July 10, 2016
July 10, 2016
1
0
Michael Stefaniuc : windowscodecs: Remove a redundant NULL check before HeapFree().
by Alexandre Julliard July 10, 2016
by Alexandre Julliard July 10, 2016
July 10, 2016
1
0
Michael Stefaniuc : comctl32: Use InflateRect() too when expanding in just one axis.
by Alexandre Julliard July 10, 2016
by Alexandre Julliard July 10, 2016
July 10, 2016
1
0
1
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Piotr Caban : msvcrt: Return error when previously parsed type is accessed while demangling simple data type.
by Alexandre Julliard July 8, 2016
by Alexandre Julliard July 8, 2016
July 8, 2016
1
0
July 8, 2016
1
0