Michael Stefaniuc : shell32/tests: Avoid casts from a COM object to an iface.
by Alexandre Julliard July 3, 2016
by Alexandre Julliard July 3, 2016
July 3, 2016
1
0
Vincent Povirk : gdiplus: Clip metafile drawing to destination points.
by Alexandre Julliard July 3, 2016
by Alexandre Julliard July 3, 2016
July 3, 2016
1
0
Aaryaman Vasishta : d3drm: Rearrange version 1 functions after version 2 for IDirect3DRMViewport*.
by Alexandre Julliard July 3, 2016
by Alexandre Julliard July 3, 2016
July 3, 2016
1
0
July 3, 2016
1
0
Michael Stefaniuc : mciavi32: Use SetRect() instead of open coding it.
by Alexandre Julliard July 3, 2016
by Alexandre Julliard July 3, 2016
July 3, 2016
1
0
Benjamin Hodgetts : wined3d: Add Intel Iris chips to identification list.
by Alexandre Julliard July 3, 2016
by Alexandre Julliard July 3, 2016
July 3, 2016
1
0
Michael Stefaniuc : d3d9/tests: Use SetRect() instead of open coding it.
by Alexandre Julliard July 3, 2016
by Alexandre Julliard July 3, 2016
July 3, 2016
1
0
Michael Stefaniuc : cards: Use SetRect() instead of open coding it.
by Alexandre Julliard July 3, 2016
by Alexandre Julliard July 3, 2016
July 3, 2016
1
0
Michael Stefaniuc : d3dx9/tests: Use SetRect() instead of coding it.
by Alexandre Julliard July 3, 2016
by Alexandre Julliard July 3, 2016
July 3, 2016
1
0
Michael Stefaniuc : d3dx10/tests: Use SetRect() instead of open coding it.
by Alexandre Julliard July 3, 2016
by Alexandre Julliard July 3, 2016
July 3, 2016
1
0