wine-commits@list.winehq.org
August 2016
- 2 participants
- 777 discussions
Henri Verbeet : wined3d: Introduce wined3d_texture_load_location().
by Alexandre Julliard Aug. 1, 2016
by Alexandre Julliard Aug. 1, 2016
Aug. 1, 2016
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Henri Verbeet : wined3d: Use texture3d_upload_data() in texture3d_srgb_transfer().
by Alexandre Julliard Aug. 1, 2016
by Alexandre Julliard Aug. 1, 2016
Aug. 1, 2016
1
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Henri Verbeet : wined3d: Use wined3d_texture_upload_data() in wined3d_device_update_texture_3d().
by Alexandre Julliard Aug. 1, 2016
by Alexandre Julliard Aug. 1, 2016
Aug. 1, 2016
1
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Nikolay Sivov : comctl32/listview: Remove redundant check in LVM_DELETECOLUMN handler.
by Alexandre Julliard Aug. 1, 2016
by Alexandre Julliard Aug. 1, 2016
Aug. 1, 2016
1
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Henri Verbeet : wined3d: Merge wined3d_volume_upload_data() into texture3d_upload_data().
by Alexandre Julliard Aug. 1, 2016
by Alexandre Julliard Aug. 1, 2016
Aug. 1, 2016
1
0
Henri Verbeet : wined3d: Use texture3d_upload_data() in texture3d_load_location().
by Alexandre Julliard Aug. 1, 2016
by Alexandre Julliard Aug. 1, 2016
Aug. 1, 2016
1
0
Aug. 1, 2016
1
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Huw Davies : gdi32: Only reselect the objects if the linear transform portion changes.
by Alexandre Julliard Aug. 1, 2016
by Alexandre Julliard Aug. 1, 2016
Aug. 1, 2016
1
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Matteo Bruni : d3d9/tests: Add a vertex blending test with D3DCOLOR weights.
by Alexandre Julliard Aug. 1, 2016
by Alexandre Julliard Aug. 1, 2016
Aug. 1, 2016
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Aug. 1, 2016
1
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