wine-commits@list.winehq.org
April 2017
- 2 participants
- 757 discussions
Henri Verbeet : wined3d: Introduce a context function to bind a buffer object.
by Alexandre Julliard April 20, 2017
by Alexandre Julliard April 20, 2017
April 20, 2017
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Owen Rudge : wsdapi: Implement RegisterNotificationSink and UnRegisterNotificationSink.
by Alexandre Julliard April 20, 2017
by Alexandre Julliard April 20, 2017
April 20, 2017
1
0
Henri Verbeet : wined3d: Use wined3d_texture_get_memory() in surface_cpu_blt_colour_fill().
by Alexandre Julliard April 20, 2017
by Alexandre Julliard April 20, 2017
April 20, 2017
1
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Henri Verbeet : wined3d: Use the CPU blitter for clearing textures that are current in the map binding.
by Alexandre Julliard April 20, 2017
by Alexandre Julliard April 20, 2017
April 20, 2017
1
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Ken Thomases : secur32: Return CALG_ECDH_EPHEM as the key exchange algorithm ID for the internal schan_kx_ECDHE_* values.
by Alexandre Julliard April 20, 2017
by Alexandre Julliard April 20, 2017
April 20, 2017
1
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Ken Thomases : secur32: Add support for the cipher suites using pre-shared keys (PSK) added by the 10.9 SDK.
by Alexandre Julliard April 20, 2017
by Alexandre Julliard April 20, 2017
April 20, 2017
1
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Henri Verbeet : wined3d: Use wined3d_texture_get_memory() in surface_cpu_blt().
by Alexandre Julliard April 20, 2017
by Alexandre Julliard April 20, 2017
April 20, 2017
1
0
Henri Verbeet : wined3d: Avoid unmapping the module while the CS thread is still running.
by Alexandre Julliard April 20, 2017
by Alexandre Julliard April 20, 2017
April 20, 2017
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April 20, 2017
1
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