Józef Kucia : wined3d: Do not use "temporary" bit field for SM4+ shaders.
by Alexandre Julliard May 25, 2017
by Alexandre Julliard May 25, 2017
May 25, 2017
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Sven Hesse : d3d11/tests: Add R9G9B9E5_SHAREDEXP to test_create_texture2d.
by Alexandre Julliard May 25, 2017
by Alexandre Julliard May 25, 2017
May 25, 2017
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Sven Hesse : d3d10core/tests: Add R9G9B9E5_SHAREDEXP to test_create_texture3d.
by Alexandre Julliard May 25, 2017
by Alexandre Julliard May 25, 2017
May 25, 2017
1
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Hans Leidekker : webservices/tests: Add a test to show that the reader converts text to UTF-8.
by Alexandre Julliard May 25, 2017
by Alexandre Julliard May 25, 2017
May 25, 2017
1
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1
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1
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Henri Verbeet : d3dx9/tests: Use ARRAY_SIZE in test_D3DXSHMultiply3().
by Alexandre Julliard May 25, 2017
by Alexandre Julliard May 25, 2017
May 25, 2017
1
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Paul Gofman : d3dx9/tests: Use static test blob in test_effect_preshader_ops().
by Alexandre Julliard May 25, 2017
by Alexandre Julliard May 25, 2017
May 25, 2017
1
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1
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Hans Leidekker : webservices/tests: Add more binary mode reading tests.
by Alexandre Julliard May 25, 2017
by Alexandre Julliard May 25, 2017
May 25, 2017
1
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