Józef Kucia : wined3d: Pass correct input count to shader_glsl_setup_sm3_rasterizer_input().
by Alexandre Julliard May 8, 2017
by Alexandre Julliard May 8, 2017
May 8, 2017
1
0
1
0
Henri Verbeet : d3dx9/tests: Use compare_float() in test_D3DXSHScale().
by Alexandre Julliard May 8, 2017
by Alexandre Julliard May 8, 2017
May 8, 2017
1
0
Henri Verbeet : d3dx9/tests: Use ARRAY_SIZE in test_D3DXFloat_Array().
by Alexandre Julliard May 8, 2017
by Alexandre Julliard May 8, 2017
May 8, 2017
1
0
Henri Verbeet : d3dx9/tests: Use compare_float() in test_D3DXSHEvalSphericalLight().
by Alexandre Julliard May 8, 2017
by Alexandre Julliard May 8, 2017
May 8, 2017
1
0
Paul Gofman : d3dx9/tests: Add tests for setting strings in effect.
by Alexandre Julliard May 8, 2017
by Alexandre Julliard May 8, 2017
May 8, 2017
1
0
1
0
May 8, 2017
1
0
Nikolay Sivov : webservices/tests: Enable WsInitializeMessage() tests ( Coverity).
by Alexandre Julliard May 8, 2017
by Alexandre Julliard May 8, 2017
May 8, 2017
1
0
1
0