wine-commits@list.winehq.org
November 2019
- 1 participants
- 895 discussions
Zebediah Figura : d3d9: Handle stateblocks in d3d9_device_LightEnable().
by Alexandre Julliard Nov. 15, 2019
by Alexandre Julliard Nov. 15, 2019
Nov. 15, 2019
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Zebediah Figura : wined3d: Also reset the device state to the default in wined3d_device_uninit_3d().
by Alexandre Julliard Nov. 15, 2019
by Alexandre Julliard Nov. 15, 2019
Nov. 15, 2019
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Zebediah Figura : ddraw: Handle stateblocks in d3d_device7_LightEnable().
by Alexandre Julliard Nov. 15, 2019
by Alexandre Julliard Nov. 15, 2019
Nov. 15, 2019
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Zebediah Figura : d3d8: Handle stateblocks in d3d8_device_LightEnable().
by Alexandre Julliard Nov. 15, 2019
by Alexandre Julliard Nov. 15, 2019
Nov. 15, 2019
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Zebediah Figura : wined3d: Introduce wined3d_stateblock_set_light_enable().
by Alexandre Julliard Nov. 15, 2019
by Alexandre Julliard Nov. 15, 2019
Nov. 15, 2019
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Vijay Kiran Kamuju : include: Add missing FOLDERID's to knownfolders.h.
by Alexandre Julliard Nov. 15, 2019
by Alexandre Julliard Nov. 15, 2019
Nov. 15, 2019
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Zebediah Figura : ddraw/tests: Expand test_coop_level_d3d_state().
by Alexandre Julliard Nov. 15, 2019
by Alexandre Julliard Nov. 15, 2019
Nov. 15, 2019
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Henri Verbeet : vkd3d: Properly check for program_invocation_name.
by Alexandre Julliard Nov. 15, 2019
by Alexandre Julliard Nov. 15, 2019
Nov. 15, 2019
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