wine-commits@list.winehq.org
November 2019
- 1 participants
- 895 discussions
Connor McAdams : d3dcompiler: Implement ID3D10ShaderReflectionConstantBuffer GetVariableByIndex() method.
by Alexandre Julliard Nov. 14, 2019
by Alexandre Julliard Nov. 14, 2019
Nov. 14, 2019
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Rémi Bernon : winmm: Fix int-to-pointer and pointer-to-int casts warnings.
by Alexandre Julliard Nov. 14, 2019
by Alexandre Julliard Nov. 14, 2019
Nov. 14, 2019
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Rémi Bernon : winealsa.drv: Increase buffer size to fix format-overflow warning.
by Alexandre Julliard Nov. 14, 2019
by Alexandre Julliard Nov. 14, 2019
Nov. 14, 2019
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Alistair Leslie-Hughes : dmime: SegTrigger track supports parameter GUID_IDirectMusicStyle.
by Alexandre Julliard Nov. 14, 2019
by Alexandre Julliard Nov. 14, 2019
Nov. 14, 2019
1
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Connor McAdams : d3dcompiler: Implement ID3D10ShaderReflectionVariable GetType() method.
by Alexandre Julliard Nov. 14, 2019
by Alexandre Julliard Nov. 14, 2019
Nov. 14, 2019
1
0
Connor McAdams : d3dcompiler: Implement ID3D10ShaderReflectionType.
by Alexandre Julliard Nov. 14, 2019
by Alexandre Julliard Nov. 14, 2019
Nov. 14, 2019
1
0
Connor McAdams : d3dcompiler: Implement ID3D10ShaderReflectionConstantBuffer GetVariableByName() method.
by Alexandre Julliard Nov. 14, 2019
by Alexandre Julliard Nov. 14, 2019
Nov. 14, 2019
1
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Zebediah Figura : wined3d: Introduce wined3d_stateblock_set_light().
by Alexandre Julliard Nov. 14, 2019
by Alexandre Julliard Nov. 14, 2019
Nov. 14, 2019
1
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Francois Gouget : kernel32: Match the Windows 10 1709+ SetConsoleFont() implementation.
by Alexandre Julliard Nov. 14, 2019
by Alexandre Julliard Nov. 14, 2019
Nov. 14, 2019
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