wine-commits@list.winehq.org
November 2019
- 1 participants
- 895 discussions
Jacek Caban : makedep: Use -Wl,-delayload on cross targets when supported by linker.
by Alexandre Julliard Nov. 13, 2019
by Alexandre Julliard Nov. 13, 2019
Nov. 13, 2019
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Connor McAdams : d3dcompiler: Implement d3d10 GetConstantBufferByIndex().
by Alexandre Julliard Nov. 13, 2019
by Alexandre Julliard Nov. 13, 2019
Nov. 13, 2019
1
0
Paul Gofman : ddraw/tests: Backport test_surface_format_conversion_alpha() for ddraw4.
by Alexandre Julliard Nov. 13, 2019
by Alexandre Julliard Nov. 13, 2019
Nov. 13, 2019
1
0
Paul Gofman : ddraw/tests: Also test format conversion alpha for sysmem textures.
by Alexandre Julliard Nov. 13, 2019
by Alexandre Julliard Nov. 13, 2019
Nov. 13, 2019
1
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Paul Gofman : wined3d: Fixup alpha component in wined3d_texture_gl_upload_data().
by Alexandre Julliard Nov. 13, 2019
by Alexandre Julliard Nov. 13, 2019
Nov. 13, 2019
1
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Connor McAdams : d3dcompiler: Implement d3d10 reflection GetResourceBindingDesc() method.
by Alexandre Julliard Nov. 13, 2019
by Alexandre Julliard Nov. 13, 2019
Nov. 13, 2019
1
0
Michael Stefaniuc : d3dx9: Remove redundant NULL check before heap_free().
by Alexandre Julliard Nov. 13, 2019
by Alexandre Julliard Nov. 13, 2019
Nov. 13, 2019
1
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Connor McAdams : d3dcompiler: Partially implement ID3D10ShaderReflectionVariable.
by Alexandre Julliard Nov. 13, 2019
by Alexandre Julliard Nov. 13, 2019
Nov. 13, 2019
1
0
Connor McAdams : d3dcompiler: Implement d3d10 GetConstantBufferByName().
by Alexandre Julliard Nov. 13, 2019
by Alexandre Julliard Nov. 13, 2019
Nov. 13, 2019
1
0
Zebediah Figura : d3d9: Handle stateblocks in d3d9_device_SetStreamSourceFreq().
by Alexandre Julliard Nov. 13, 2019
by Alexandre Julliard Nov. 13, 2019
Nov. 13, 2019
1
0