1
0
1
0
Henri Verbeet : wined3d: Rename context_destroy_gl_resources() to wined3d_context_cleanup().
by Alexandre Julliard May 3, 2019
by Alexandre Julliard May 3, 2019
May 3, 2019
1
0
Henri Verbeet : wined3d: Free shader backend and fragment pipe context data in device_context_remove ().
by Alexandre Julliard May 3, 2019
by Alexandre Julliard May 3, 2019
May 3, 2019
1
0
Henri Verbeet : wined3d: Allocate shader backend and fragment pipe context data in device_context_add ().
by Alexandre Julliard May 3, 2019
by Alexandre Julliard May 3, 2019
May 3, 2019
1
0
Piotr Caban : winebus.sys: Add more traces on hidraw communication errors.
by Alexandre Julliard May 3, 2019
by Alexandre Julliard May 3, 2019
May 3, 2019
1
0
Alexandre Julliard : explorer: Move screen saver activation to the X11 driver.
by Alexandre Julliard May 3, 2019
by Alexandre Julliard May 3, 2019
May 3, 2019
1
0
Jacek Caban : server: Don' t use IRP_MJ_* constants for ntoskrnl.exe communication.
by Alexandre Julliard May 3, 2019
by Alexandre Julliard May 3, 2019
May 3, 2019
1
0
Michael Stefaniuc : riched32/tests: Test the correct return value.
by Alexandre Julliard May 3, 2019
by Alexandre Julliard May 3, 2019
May 3, 2019
1
0
May 3, 2019
1
0