May 3, 2019
1
0
Józef Kucia : vkd3d: Forbid D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS for buffers.
by Alexandre Julliard May 3, 2019
by Alexandre Julliard May 3, 2019
May 3, 2019
1
0
May 3, 2019
1
0
Józef Kucia : tests: Add simple test for graphics and compute queue synchronization.
by Alexandre Julliard May 3, 2019
by Alexandre Julliard May 3, 2019
May 3, 2019
1
0
Józef Kucia : vkd3d: Translate D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS to VK_SHARING_MODE_CONCURRENT.
by Alexandre Julliard May 3, 2019
by Alexandre Julliard May 3, 2019
May 3, 2019
1
0
1
0
Józef Kucia : vkd3d: Allow simultaneous buffer access from multiple queues.
by Alexandre Julliard May 3, 2019
by Alexandre Julliard May 3, 2019
May 3, 2019
1
0
May 2, 2019
1
0
May 2, 2019
1
0
Henri Verbeet : wined3d: Introduce a separate structure for OpenGL context information.
by Alexandre Julliard May 2, 2019
by Alexandre Julliard May 2, 2019
May 2, 2019
1
0