Henri Verbeet : wined3d: Use shader_glsl_append_imm_vec4() in shader_glsl_get_register_name().
by Alexandre Julliard May 2, 2019
by Alexandre Julliard May 2, 2019
May 2, 2019
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Henri Verbeet : wined3d: Introduce a debug helper for Vulkan return values.
by Alexandre Julliard May 2, 2019
by Alexandre Julliard May 2, 2019
May 2, 2019
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1
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1
0
May 2, 2019
1
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Jacek Caban : ntoskrnl.exe: Implement IoBuildAsynchronousFsdRequest.
by Alexandre Julliard May 2, 2019
by Alexandre Julliard May 2, 2019
May 2, 2019
1
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Zebediah Figura : setupapi/tests: Add tests for source media path resolution.
by Alexandre Julliard May 2, 2019
by Alexandre Julliard May 2, 2019
May 2, 2019
1
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Zebediah Figura : setupapi: Implement source media path resolution.
by Alexandre Julliard May 2, 2019
by Alexandre Julliard May 2, 2019
May 2, 2019
1
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Zebediah Figura : setupapi: Keep track of source media in a separate list.
by Alexandre Julliard May 2, 2019
by Alexandre Julliard May 2, 2019
May 2, 2019
1
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Zebediah Figura : setupapi: Implement SetupDefaultQueueCallback( SPFILENOTIFY_NEEDMEDIA).
by Alexandre Julliard May 2, 2019
by Alexandre Julliard May 2, 2019
May 2, 2019
1
0