wine-commits@list.winehq.org
December 2020
- 1 participants
- 414 discussions
Dec. 2, 2020
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Henri Verbeet : wined3d: Reference the SRV bo in context_load_shader_resources().
by Alexandre Julliard Dec. 2, 2020
by Alexandre Julliard Dec. 2, 2020
Dec. 2, 2020
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Dec. 2, 2020
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Matteo Bruni : d3d11: Don't explicitly check for cube map support.
by Alexandre Julliard Dec. 2, 2020
by Alexandre Julliard Dec. 2, 2020
Dec. 2, 2020
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Dec. 2, 2020
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Nikolay Sivov : dwrite: Use consistent trace format for rendering object.
by Alexandre Julliard Dec. 2, 2020
by Alexandre Julliard Dec. 2, 2020
Dec. 2, 2020
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Nikolay Sivov : dwrite: Use consistent trace format for font data access objects.
by Alexandre Julliard Dec. 2, 2020
by Alexandre Julliard Dec. 2, 2020
Dec. 2, 2020
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Nikolay Sivov : dwrite: Remove explicit lookup type check in GetVerticalGlyphVariants().
by Alexandre Julliard Dec. 2, 2020
by Alexandre Julliard Dec. 2, 2020
Dec. 2, 2020
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Jacek Caban : server: Fix handling of STATUS_ALERTED in get_next_console_request.
by Alexandre Julliard Dec. 2, 2020
by Alexandre Julliard Dec. 2, 2020
Dec. 2, 2020
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