wine-commits@list.winehq.org
February 2020
- 2 participants
- 874 discussions
Feb. 28, 2020
1
0
Nikolay Sivov : mf: Create separate topology object and use it as current.
by Alexandre Julliard Feb. 28, 2020
by Alexandre Julliard Feb. 28, 2020
Feb. 28, 2020
1
0
Nikolay Sivov : mf: Subscribe for next pipeline object event after processing current one.
by Alexandre Julliard Feb. 28, 2020
by Alexandre Julliard Feb. 28, 2020
Feb. 28, 2020
1
0
Nikolay Sivov : mf: Add support for returning slowest/fastest rates for session.
by Alexandre Julliard Feb. 28, 2020
by Alexandre Julliard Feb. 28, 2020
Feb. 28, 2020
1
0
Matteo Bruni : wined3d: Optimize scanning changed textures in wined3d_device_apply_stateblock().
by Alexandre Julliard Feb. 28, 2020
by Alexandre Julliard Feb. 28, 2020
Feb. 28, 2020
1
0
Matteo Bruni : wined3d: Optimize scanning changed stream states in wined3d_device_apply_stateblock().
by Alexandre Julliard Feb. 28, 2020
by Alexandre Julliard Feb. 28, 2020
Feb. 28, 2020
1
0
Zebediah Figura : d3dcompiler/tests: Port some tests to shader model 4.
by Alexandre Julliard Feb. 28, 2020
by Alexandre Julliard Feb. 28, 2020
Feb. 28, 2020
1
0
Zebediah Figura : d3dcompiler/tests: Rewrite to use a separate d3d9 device for each test.
by Alexandre Julliard Feb. 28, 2020
by Alexandre Julliard Feb. 28, 2020
Feb. 28, 2020
1
0
Zebediah Figura : ddraw: Stop setting the device state in d3d_device7_SetClipPlane().
by Alexandre Julliard Feb. 28, 2020
by Alexandre Julliard Feb. 28, 2020
Feb. 28, 2020
1
0
Zebediah Figura : ddraw: Retrieve transform state from the primary stateblock.
by Alexandre Julliard Feb. 28, 2020
by Alexandre Julliard Feb. 28, 2020
Feb. 28, 2020
1
0