wine-commits@list.winehq.org
February 2020
- 2 participants
- 874 discussions
Zebediah Figura : ddraw: Stop setting the device state when setting sampler states.
by Alexandre Julliard Feb. 27, 2020
by Alexandre Julliard Feb. 27, 2020
Feb. 27, 2020
1
0
Matteo Bruni : wined3d: Rename struct wined3d_map_range to struct wined3d_range.
by Alexandre Julliard Feb. 27, 2020
by Alexandre Julliard Feb. 27, 2020
Feb. 27, 2020
1
0
Matteo Bruni : wined3d: Optimize scanning changed render states in wined3d_device_apply_stateblock().
by Alexandre Julliard Feb. 27, 2020
by Alexandre Julliard Feb. 27, 2020
Feb. 27, 2020
1
0
Matteo Bruni : wined3d: Optimize scanning changed transform states in wined3d_device_apply_stateblock().
by Alexandre Julliard Feb. 27, 2020
by Alexandre Julliard Feb. 27, 2020
Feb. 27, 2020
1
0
Feb. 27, 2020
1
0
Zebediah Figura : ddraw: Retrieve sampler states from the primary stateblock.
by Alexandre Julliard Feb. 27, 2020
by Alexandre Julliard Feb. 27, 2020
Feb. 27, 2020
1
0
Zebediah Figura : ddraw: Retrieve textures from the primary stateblock.
by Alexandre Julliard Feb. 27, 2020
by Alexandre Julliard Feb. 27, 2020
Feb. 27, 2020
1
0
Jacek Caban : winebuild: Check more target components for platform string.
by Alexandre Julliard Feb. 27, 2020
by Alexandre Julliard Feb. 27, 2020
Feb. 27, 2020
1
0
Lauri Kenttä : oledb32: Resize dialog fields to accomodate translations.
by Alexandre Julliard Feb. 27, 2020
by Alexandre Julliard Feb. 27, 2020
Feb. 27, 2020
1
0
Feb. 27, 2020
1
0