1
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Connor McAdams : d3dx9: Remove unnecessary call to D3DXMatrixTranspose.
by Alexandre Julliard June 11, 2021
by Alexandre Julliard June 11, 2021
June 11, 2021
1
0
Francois Gouget : user32/tests: Preserve the initial GetLastError() value for test_ClipboardOwner().
by Alexandre Julliard June 11, 2021
by Alexandre Julliard June 11, 2021
June 11, 2021
1
0
June 11, 2021
1
0
Jan Sikorski : wined3d: Fix typo in wined3d_texture_vk_prepare_texture().
by Alexandre Julliard June 11, 2021
by Alexandre Julliard June 11, 2021
June 11, 2021
1
0
Zebediah Figura : server: Do not bother clearing events in IOCTL_AFD_LISTEN.
by Alexandre Julliard June 11, 2021
by Alexandre Julliard June 11, 2021
June 11, 2021
1
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Zebediah Figura : server: Do not bother clearing events in IOCTL_AFD_WINE_CONNECT.
by Alexandre Julliard June 11, 2021
by Alexandre Julliard June 11, 2021
June 11, 2021
1
0
Zebediah Figura : server: Make FD_WINE_NONBLOCKING into a separate field.
by Alexandre Julliard June 11, 2021
by Alexandre Julliard June 11, 2021
June 11, 2021
1
0
Zebediah Figura : server: Use separate fields to track socket shutdown state.
by Alexandre Julliard June 11, 2021
by Alexandre Julliard June 11, 2021
June 11, 2021
1
0
Zebediah Figura : server: Use an enum to store socket connection state.
by Alexandre Julliard June 11, 2021
by Alexandre Julliard June 11, 2021
June 11, 2021
1
0