Rémi Bernon : ntoskrnl.exe/tests: Add some HidP_GetLinkCollectionNodes tests.
by Alexandre Julliard June 10, 2021
by Alexandre Julliard June 10, 2021
June 10, 2021
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Rémi Bernon : hid: Check preparsed data magic in HidP_GetLinkCollectionNodes.
by Alexandre Julliard June 10, 2021
by Alexandre Julliard June 10, 2021
June 10, 2021
1
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Zebediah Figura : ws2_32: Use IOCTL_AFD_WINE_COMPLETE_ASYNC in SIO_UDP_CONNRESET.
by Alexandre Julliard June 10, 2021
by Alexandre Julliard June 10, 2021
June 10, 2021
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June 10, 2021
1
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June 10, 2021
1
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Ziqing Hui : d3dx10/tests: Check more members of texture descriptor.
by Alexandre Julliard June 10, 2021
by Alexandre Julliard June 10, 2021
June 10, 2021
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Nikolay Sivov : d3d11: Fix freed memory access when releasing device context (Coverity).
by Alexandre Julliard June 10, 2021
by Alexandre Julliard June 10, 2021
June 10, 2021
1
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June 10, 2021
1
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Nikolay Sivov : d2d1: Remove unused argument from constant buffer initialization helper.
by Alexandre Julliard June 10, 2021
by Alexandre Julliard June 10, 2021
June 10, 2021
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