wine-commits@list.winehq.org
January 2022
- 2 participants
- 726 discussions
Henri Verbeet : wined3d: Use wined3d_bit_scan() in shader_glsl_generate_fragment_shader().
by Alexandre Julliard Jan. 28, 2022
by Alexandre Julliard Jan. 28, 2022
Jan. 28, 2022
1
0
Daniel Lehman : msvcp140_atomic_wait: Implement __std_wait_for_threadpool_work_callbacks.
by Alexandre Julliard Jan. 28, 2022
by Alexandre Julliard Jan. 28, 2022
Jan. 28, 2022
1
0
Zebediah Figura : wined3d: Use wined3d_buffer_load_location() in wined3d_buffer_get_memory().
by Alexandre Julliard Jan. 28, 2022
by Alexandre Julliard Jan. 28, 2022
Jan. 28, 2022
1
0
Henri Verbeet : wined3d: Use wined3d_bit_scan() in shader_glsl_load_constants_i().
by Alexandre Julliard Jan. 28, 2022
by Alexandre Julliard Jan. 28, 2022
Jan. 28, 2022
1
0
Daniel Lehman : msvcp140_atomic_wait/tests: Add test for threadpool_work functions.
by Alexandre Julliard Jan. 28, 2022
by Alexandre Julliard Jan. 28, 2022
Jan. 28, 2022
1
0
Alex Henrie : user32: Send EVENT_OBJECT_FOCUS when the focus changes.
by Alexandre Julliard Jan. 28, 2022
by Alexandre Julliard Jan. 28, 2022
Jan. 28, 2022
1
0
Daniel Lehman : msvcp140_atomic_wait: Implement __std_create_threadpool_work.
by Alexandre Julliard Jan. 28, 2022
by Alexandre Julliard Jan. 28, 2022
Jan. 28, 2022
1
0
Zebediah Figura : wined3d: Prefer mapping a BO if the buffer has WINED3D_BUFFER_USE_BO set.
by Alexandre Julliard Jan. 28, 2022
by Alexandre Julliard Jan. 28, 2022
Jan. 28, 2022
1
0
Rémi Bernon : xinput1_3: Fix printf format warnings with long types.
by Alexandre Julliard Jan. 28, 2022
by Alexandre Julliard Jan. 28, 2022
Jan. 28, 2022
1
0
Paul Gofman : winhttp: Don't mind socket state in WinHttpWebSocketQueryCloseStatus().
by Alexandre Julliard Jan. 28, 2022
by Alexandre Julliard Jan. 28, 2022
Jan. 28, 2022
1
0