wine-commits@list.winehq.org
January 2022
- 2 participants
- 726 discussions
Zebediah Figura : vkd3d-shader: Use a designated initializer for the shader_opcode_names array.
by Alexandre Julliard Jan. 13, 2022
by Alexandre Julliard Jan. 13, 2022
Jan. 13, 2022
1
0
Jan. 13, 2022
1
0
Conor McCarthy : vkd3d/tests: Enable on vkd3d the tests for ID3D12CommandQueue::Wait().
by Alexandre Julliard Jan. 13, 2022
by Alexandre Julliard Jan. 13, 2022
Jan. 13, 2022
1
0
Conor McCarthy : vkd3d/tests: Add tests for GetCopyableFootprints() depth/stencil planes.
by Alexandre Julliard Jan. 13, 2022
by Alexandre Julliard Jan. 13, 2022
Jan. 13, 2022
1
0
Stefan Dösinger : d3d11/tests: Run test_generate_mips separately.
by Alexandre Julliard Jan. 12, 2022
by Alexandre Julliard Jan. 12, 2022
Jan. 12, 2022
1
0
Jan. 12, 2022
1
0
Dmitry Timoshkov : ntdll: Use full registry key name in NtQueryLicenseValue.
by Alexandre Julliard Jan. 12, 2022
by Alexandre Julliard Jan. 12, 2022
Jan. 12, 2022
1
0
Stefan Dösinger : d3d10core/tests: Run test_generate_mips separately.
by Alexandre Julliard Jan. 12, 2022
by Alexandre Julliard Jan. 12, 2022
Jan. 12, 2022
1
0
Rémi Bernon : hidclass.sys: Always read InputReportByteLength bytes when not polling.
by Alexandre Julliard Jan. 12, 2022
by Alexandre Julliard Jan. 12, 2022
Jan. 12, 2022
1
0
Rémi Bernon : server: Return error when hardware message is too large.
by Alexandre Julliard Jan. 12, 2022
by Alexandre Julliard Jan. 12, 2022
Jan. 12, 2022
1
0