wine-commits@list.winehq.org
March 2022
- 2 participants
- 1138 discussions
Zebediah Figura : vkd3d-shader/hlsl: Cast pow() input to float.
by Alexandre Julliard March 18, 2022
by Alexandre Julliard March 18, 2022
March 18, 2022
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Conor McCarthy : vkd3d: Optimise descriptor copying for Vulkan-backed heaps.
by Alexandre Julliard March 18, 2022
by Alexandre Julliard March 18, 2022
March 18, 2022
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Zebediah Figura : tests: Use SV_VertexID to draw a triangle in d3d11_runner_draw_quad().
by Alexandre Julliard March 18, 2022
by Alexandre Julliard March 18, 2022
March 18, 2022
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Zebediah Figura : vkd3d-shader/hlsl: Write SM4 bitwise AND instructions.
by Alexandre Julliard March 18, 2022
by Alexandre Julliard March 18, 2022
March 18, 2022
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Zebediah Figura : vkd3d-shader/hlsl: Reverse the switch order in write_sm4_expr().
by Alexandre Julliard March 18, 2022
by Alexandre Julliard March 18, 2022
March 18, 2022
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Zebediah Figura : vkd3d-shader/hlsl: Correctly calculate offsets for array elements.
by Alexandre Julliard March 18, 2022
by Alexandre Julliard March 18, 2022
March 18, 2022
1
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Conor McCarthy : vkd3d: Do not copy descriptors having identical views.
by Alexandre Julliard March 18, 2022
by Alexandre Julliard March 18, 2022
March 18, 2022
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1
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Jacek Caban : win32u: Move NtUserShowWindow implementation from user32.
by Alexandre Julliard March 17, 2022
by Alexandre Julliard March 17, 2022
March 17, 2022
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March 17, 2022
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