wine-commits@list.winehq.org
March 2022
- 2 participants
- 1138 discussions
Matteo Bruni : wined3d: Use list_empty() in shader_glsl_destroy().
by Alexandre Julliard March 11, 2022
by Alexandre Julliard March 11, 2022
March 11, 2022
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Zhiyi Zhang : d2d1: Release bitmap on d2d_device_context_SetTarget() error path.
by Alexandre Julliard March 11, 2022
by Alexandre Julliard March 11, 2022
March 11, 2022
1
0
Zhiyi Zhang : d2d1/tests: Test d2d_device_context_SetTarget() with bitmaps of D2D1_ALPHA_MODE_IGNORE.
by Alexandre Julliard March 11, 2022
by Alexandre Julliard March 11, 2022
March 11, 2022
1
0
Zhiyi Zhang : d2d1: Shrink stroke width for d2d_transformed_geometry_StrokeContainsPoint().
by Alexandre Julliard March 11, 2022
by Alexandre Julliard March 11, 2022
March 11, 2022
1
0
Jacek Caban : win32u: Move NtUserSetActiveWindow implementation from user32.
by Alexandre Julliard March 11, 2022
by Alexandre Julliard March 11, 2022
March 11, 2022
1
0
Eric Pouech : oleaut32/tests: Convert I8 to current integer test scheme.
by Alexandre Julliard March 11, 2022
by Alexandre Julliard March 11, 2022
March 11, 2022
1
0
Zebediah Figura : d3d11: Report support for ConstantBufferPartialUpdate.
by Alexandre Julliard March 11, 2022
by Alexandre Julliard March 11, 2022
March 11, 2022
1
0
Jacek Caban : user32: Use NtUserGetGUIThreadInfo for GetCapture implementation.
by Alexandre Julliard March 11, 2022
by Alexandre Julliard March 11, 2022
March 11, 2022
1
0
Zhiyi Zhang : d2d1: Use newer blend options in d2d_device_context_SetTarget() for bitmaps of D2D1_ALPHA_MODE_IGNORE.
by Alexandre Julliard March 11, 2022
by Alexandre Julliard March 11, 2022
March 11, 2022
1
0
Jacek Caban : win32u: Move NtUserSetCapture implementation from user32.
by Alexandre Julliard March 11, 2022
by Alexandre Julliard March 11, 2022
March 11, 2022
1
0