wine-commits@list.winehq.org
March 2022
- 2 participants
- 1138 discussions
Rémi Bernon : windows.gaming.input: Implement IGamepadStatics_get_Gamepads.
by Alexandre Julliard March 10, 2022
by Alexandre Julliard March 10, 2022
March 10, 2022
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March 10, 2022
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Rémi Bernon : windows.gaming.input: Implement GetCurrentReading for the Gamepad runtimeclass.
by Alexandre Julliard March 10, 2022
by Alexandre Julliard March 10, 2022
March 10, 2022
1
0
Rémi Bernon : windows.gaming.input: Return object counts and VID/PID for RawGameController.
by Alexandre Julliard March 10, 2022
by Alexandre Julliard March 10, 2022
March 10, 2022
1
0
Kevin Puetz : oleaut32: Fix QueryPathOfRegTypeLib minor version comparison.
by Alexandre Julliard March 10, 2022
by Alexandre Julliard March 10, 2022
March 10, 2022
1
0
Hans Leidekker : crypt32: Requestor name is optional in OCSP request.
by Alexandre Julliard March 10, 2022
by Alexandre Julliard March 10, 2022
March 10, 2022
1
0
March 10, 2022
1
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Jacek Caban : win32u: Move NtUserUpdateLayeredWindow implementation from user32.
by Alexandre Julliard March 10, 2022
by Alexandre Julliard March 10, 2022
March 10, 2022
1
0
Rémi Bernon : windows.gaming.input: Implement Controller(Added|Removed) event support.
by Alexandre Julliard March 10, 2022
by Alexandre Julliard March 10, 2022
March 10, 2022
1
0
Jacek Caban : win32u: Move GetWindowPlacement and MonitorFromWindow implementation from user32.
by Alexandre Julliard March 10, 2022
by Alexandre Julliard March 10, 2022
March 10, 2022
1
0