Rémi Bernon : ntdll: Fail to allocate large blocks if heap isn't growable.
by Alexandre Julliard May 18, 2022
by Alexandre Julliard May 18, 2022
May 18, 2022
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May 18, 2022
1
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1
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Nikolay Sivov : winedump: Add support for dumping handle data stream from minidumps.
by Alexandre Julliard May 18, 2022
by Alexandre Julliard May 18, 2022
May 18, 2022
1
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Rémi Bernon : windows.gaming.input: Implement Windows.Gaming.Input.PeriodicForceEffect runtimeclass.
by Alexandre Julliard May 17, 2022
by Alexandre Julliard May 17, 2022
May 17, 2022
1
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Rémi Bernon : windows.gaming.input: Implement Windows.Gaming.Input.ConditionForceEffect runtimeclass.
by Alexandre Julliard May 17, 2022
by Alexandre Julliard May 17, 2022
May 17, 2022
1
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Rémi Bernon : dinput/tests: Add some Windows.Gaming.Input.ForceFeedback.RampForceEffect tests.
by Alexandre Julliard May 17, 2022
by Alexandre Julliard May 17, 2022
May 17, 2022
1
0
Rémi Bernon : dinput/tests: Add some Windows.Gaming.Input.ForceFeedback.PeriodicForceEffect tests.
by Alexandre Julliard May 17, 2022
by Alexandre Julliard May 17, 2022
May 17, 2022
1
0
May 17, 2022
1
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Rémi Bernon : windows.gaming.input: Implement Windows.Gaming.Input.RampForceEffect runtimeclass.
by Alexandre Julliard May 17, 2022
by Alexandre Julliard May 17, 2022
May 17, 2022
1
0