Francois Gouget : comctl32/tests: Use winetest_push_context() in tooltip:test_customdraw().
by Alexandre Julliard May 16, 2022
by Alexandre Julliard May 16, 2022
May 16, 2022
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Nikolay Sivov : mfreadwrite/reader: Allocate output samples on read requests.
by Alexandre Julliard May 16, 2022
by Alexandre Julliard May 16, 2022
May 16, 2022
1
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Paul Gofman : ntdll: Collect logical processor info at process start.
by Alexandre Julliard May 16, 2022
by Alexandre Julliard May 16, 2022
May 16, 2022
1
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Paul Gofman : ntdll: Refactor logical processor info manipulation functions.
by Alexandre Julliard May 16, 2022
by Alexandre Julliard May 16, 2022
May 16, 2022
1
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Rémi Bernon : windows.gaming.input: Add a type parameter to force_feedback_effect_create.
by Alexandre Julliard May 16, 2022
by Alexandre Julliard May 16, 2022
May 16, 2022
1
0
May 16, 2022
1
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Rémi Bernon : windows.gaming.input: Implement IForceFeedbackEffect interface for ConstantForceEffect.
by Alexandre Julliard May 16, 2022
by Alexandre Julliard May 16, 2022
May 16, 2022
1
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Dmitry Timoshkov : d2d1/tests: Add some tests for ID2D1DeviceContext::CreateImageBrush().
by Alexandre Julliard May 16, 2022
by Alexandre Julliard May 16, 2022
May 16, 2022
1
0
Zebediah Figura : include: Constify the RAWINPUTDEVICE pointer parameter to RegisterRawInputDevices().
by Alexandre Julliard May 16, 2022
by Alexandre Julliard May 16, 2022
May 16, 2022
1
0
May 16, 2022
1
0