July 4, 2022
1
0
Piotr Caban : d3dx10: Add ID3DX10ThreadPump:AddWorkItem implementation.
by Alexandre Julliard July 4, 2022
by Alexandre Julliard July 4, 2022
July 4, 2022
1
0
Piotr Caban : d3dx10: Add ID3DX10ThreadPump:ProcessDeviceWorkItems implementation.
by Alexandre Julliard July 4, 2022
by Alexandre Julliard July 4, 2022
July 4, 2022
1
0
Piotr Caban : d3dx10: Add ID3DX10ThreadPump:WaitForAllItems implementation.
by Alexandre Julliard July 4, 2022
by Alexandre Julliard July 4, 2022
July 4, 2022
1
0
Nikolay Sivov : d2d1/effect: Support parsing vector2 property values.
by Alexandre Julliard July 4, 2022
by Alexandre Julliard July 4, 2022
July 4, 2022
1
0
Nikolay Sivov : d2d1/effect: Support parsing vector4 property values.
by Alexandre Julliard July 4, 2022
by Alexandre Julliard July 4, 2022
July 4, 2022
1
0
Nikolay Sivov : d2d1/effect: Support parsing matrix poperty values.
by Alexandre Julliard July 4, 2022
by Alexandre Julliard July 4, 2022
July 4, 2022
1
0
1
0
Jacek Caban : win32u: Move NtUserShowScrollBar implementation from user32.
by Alexandre Julliard July 4, 2022
by Alexandre Julliard July 4, 2022
July 4, 2022
1
0
Jacek Caban : win32u: Partially move ScrollBarWndProc implementation from user32.
by Alexandre Julliard July 4, 2022
by Alexandre Julliard July 4, 2022
July 4, 2022
1
0