wine-commits@list.winehq.org
December 2023
- 1 participants
- 418 discussions
Jacek Caban : ntdll: Remove unused valgrind_make_readable function.
by Alexandre Julliard Dec. 7, 2023
by Alexandre Julliard Dec. 7, 2023
Dec. 7, 2023
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Stefan Dösinger : tests: Show that creating identical root signatures returns the same pointer.
by Alexandre Julliard Dec. 7, 2023
by Alexandre Julliard Dec. 7, 2023
Dec. 7, 2023
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Stefan Dösinger : tests: Show that graphics pipeline state objects are not reused.
by Alexandre Julliard Dec. 7, 2023
by Alexandre Julliard Dec. 7, 2023
Dec. 7, 2023
1
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Stefan Dösinger : tests: Show that compute pipeline state objects are not reused.
by Alexandre Julliard Dec. 7, 2023
by Alexandre Julliard Dec. 7, 2023
Dec. 7, 2023
1
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Stefan Dösinger : tests: Show that CreatePipelineState also doesn't reuse duplicate objects.
by Alexandre Julliard Dec. 7, 2023
by Alexandre Julliard Dec. 7, 2023
Dec. 7, 2023
1
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Conor McCarthy : vkd3d-shader/ir: Pass a local copy of location to control_point_normaliser_emit_hs_input().
by Alexandre Julliard Dec. 7, 2023
by Alexandre Julliard Dec. 7, 2023
Dec. 7, 2023
1
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1
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Zebediah Figura : vkd3d-shader: Add a helper to search the scan descriptor info.
by Alexandre Julliard Dec. 7, 2023
by Alexandre Julliard Dec. 7, 2023
Dec. 7, 2023
1
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Zebediah Figura : vkd3d-shader/hlsl: Avoid shadowing "jump" in normalize_switch_cases().
by Alexandre Julliard Dec. 7, 2023
by Alexandre Julliard Dec. 7, 2023
Dec. 7, 2023
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Zebediah Figura : vkd3d-shader/hlsl: Avoid shadowing "load" in intrinsic_tex().
by Alexandre Julliard Dec. 7, 2023
by Alexandre Julliard Dec. 7, 2023
Dec. 7, 2023
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