wine-commits@list.winehq.org
April 2023
- 1 participants
- 817 discussions
Zebediah Figura : d3d9: Move surface allocation to d3d9_surface_create().
by Alexandre Julliard April 26, 2023
by Alexandre Julliard April 26, 2023
April 26, 2023
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April 26, 2023
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Zebediah Figura : dxgi: Introduce IWineDXGIDeviceParent::register_swapchain_texture() and use it in IDXGIDevice::CreateSurface().
by Alexandre Julliard April 26, 2023
by Alexandre Julliard April 26, 2023
April 26, 2023
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Zebediah Figura : dxgi: Create d3d11 swapchain textures directly from d3d11_swapchain_init().
by Alexandre Julliard April 26, 2023
by Alexandre Julliard April 26, 2023
April 26, 2023
1
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Giovanni Mascellani : mfplat/tests: Test that the content of DXGI buffers is discarded when locking for writing.
by Alexandre Julliard April 26, 2023
by Alexandre Julliard April 26, 2023
April 26, 2023
1
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Giovanni Mascellani : mfplat: Fix locking flags usage for DXGI buffers.
by Alexandre Julliard April 26, 2023
by Alexandre Julliard April 26, 2023
April 26, 2023
1
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Giovanni Mascellani : mfplat: Only download surface data from GPU for DXGI buffers when reading.
by Alexandre Julliard April 26, 2023
by Alexandre Julliard April 26, 2023
April 26, 2023
1
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Giovanni Mascellani : mfplat: Do not mark a DXGI buffer as locked if surface mapping fails.
by Alexandre Julliard April 26, 2023
by Alexandre Julliard April 26, 2023
April 26, 2023
1
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Giovanni Mascellani : mfplat: Only upload surface data to GPU for DXGI buffers when writing.
by Alexandre Julliard April 26, 2023
by Alexandre Julliard April 26, 2023
April 26, 2023
1
0
Giovanni Mascellani : mfplat/tests: Test locking flags for DXGI buffers.
by Alexandre Julliard April 26, 2023
by Alexandre Julliard April 26, 2023
April 26, 2023
1
0