Alexandre Julliard : start: Move memory allocation into parse_title().
by Alexandre Julliard May 24, 2023
by Alexandre Julliard May 24, 2023
May 24, 2023
1
0
Alexandre Julliard : ntdll: Support the PS_ATTRIBUTE_MACHINE_TYPE attribute for new processes.
by Alexandre Julliard May 24, 2023
by Alexandre Julliard May 24, 2023
May 24, 2023
1
0
Alexandre Julliard : kernelbase: Add support for the PROC_THREAD_ATTRIBUTE_MACHINE_TYPE attribute.
by Alexandre Julliard May 24, 2023
by Alexandre Julliard May 24, 2023
May 24, 2023
1
0
Alexandre Julliard : kernelbase: Add a helper function to validate process/thread attributes.
by Alexandre Julliard May 24, 2023
by Alexandre Julliard May 24, 2023
May 24, 2023
1
0
Alexandre Julliard : ntdll: Don't even try to load .so libraries for a different machine.
by Alexandre Julliard May 24, 2023
by Alexandre Julliard May 24, 2023
May 24, 2023
1
0
Francisco Casas : vkd3d-shader/hlsl: Extend the liveness of nodes produced outside loops.
by Alexandre Julliard May 24, 2023
by Alexandre Julliard May 24, 2023
May 24, 2023
1
0
Francisco Casas : tests: Add minimal tests for temp lifetimes within a loop.
by Alexandre Julliard May 24, 2023
by Alexandre Julliard May 24, 2023
May 24, 2023
1
0
May 23, 2023
1
0
Bartosz Kosiorek : gdiplus: Improve performance of DrawImagePointsRect by avoid TransformMatrixPoints.
by Alexandre Julliard May 23, 2023
by Alexandre Julliard May 23, 2023
May 23, 2023
1
0
Bartosz Kosiorek : gdiplus: Use float increment instead of calculation to impove perf.
by Alexandre Julliard May 23, 2023
by Alexandre Julliard May 23, 2023
May 23, 2023
1
0