Giovanni Mascellani : vkd3d-shader/hlsl: Sort constant folding helpers alphabetically.
by Alexandre Julliard June 27, 2023
by Alexandre Julliard June 27, 2023
June 27, 2023
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Conor McCarthy : configure: Pass the correct number of parameters for the __atomic_exchange_n() check.
by Alexandre Julliard June 27, 2023
by Alexandre Julliard June 27, 2023
June 27, 2023
1
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Nikolay Sivov : vkd3d-shader: Remove extra newlines from compiler messages.
by Alexandre Julliard June 27, 2023
by Alexandre Julliard June 27, 2023
June 27, 2023
1
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Conor McCarthy : vkd3d: Append UpdateTileMappings() commands to the command queue op array.
by Alexandre Julliard June 27, 2023
by Alexandre Julliard June 27, 2023
June 27, 2023
1
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Conor McCarthy : vkd3d: Add missing const attributes to ID3D12CommandQueue::UpdateTileMappings() parameters.
by Alexandre Julliard June 27, 2023
by Alexandre Julliard June 27, 2023
June 27, 2023
1
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Nikolay Sivov : vkd3d-shader/hlsl: Make sample count optional for SM4.1+.
by Alexandre Julliard June 27, 2023
by Alexandre Julliard June 27, 2023
June 27, 2023
1
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Nikolay Sivov : vkd3d-shader/hlsl: Use profile version testing helpers in more places.
by Alexandre Julliard June 27, 2023
by Alexandre Julliard June 27, 2023
June 27, 2023
1
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Conor McCarthy : vkd3d: Append CopyTileMappings() commands to the command queue op array.
by Alexandre Julliard June 27, 2023
by Alexandre Julliard June 27, 2023
June 27, 2023
1
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Conor McCarthy : vkd3d: Validate plane count for tiled textures.
by Alexandre Julliard June 27, 2023
by Alexandre Julliard June 27, 2023
June 27, 2023
1
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Conor McCarthy : vkd3d: Validate tiled resources tier for 3D textures.
by Alexandre Julliard June 27, 2023
by Alexandre Julliard June 27, 2023
June 27, 2023
1
0