wine-commits@list.winehq.org
September 2023
- 1 participants
- 920 discussions
Martin Storsjö : include: Add some D3D12 raytracing specific structs.
by Alexandre Julliard Sept. 13, 2023
by Alexandre Julliard Sept. 13, 2023
Sept. 13, 2023
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Giovanni Mascellani : tests: Compile HLSL shaders at runtime in test_unknown_rtv_format().
by Alexandre Julliard Sept. 13, 2023
by Alexandre Julliard Sept. 13, 2023
Sept. 13, 2023
1
0
Giovanni Mascellani : tests: Compile HLSL shaders at runtime in test_multiple_render_targets().
by Alexandre Julliard Sept. 13, 2023
by Alexandre Julliard Sept. 13, 2023
Sept. 13, 2023
1
0
Giovanni Mascellani : tests: Compile HLSL shaders at runtime in test_create_compute_pipeline_state().
by Alexandre Julliard Sept. 13, 2023
by Alexandre Julliard Sept. 13, 2023
Sept. 13, 2023
1
0
Sept. 13, 2023
1
0
Martin Storsjö : include: Add the ID3D12ShaderCacheSession interface.
by Alexandre Julliard Sept. 13, 2023
by Alexandre Julliard Sept. 13, 2023
Sept. 13, 2023
1
0
Sept. 13, 2023
1
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Martin Storsjö : include: Add the ID3D12VirtualizationGuestDevice interface.
by Alexandre Julliard Sept. 13, 2023
by Alexandre Julliard Sept. 13, 2023
Sept. 13, 2023
1
0
Sept. 13, 2023
1
0
Sept. 13, 2023
1
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