wine-commits@list.winehq.org
March 2024
- 1 participants
- 775 discussions
Conor McCarthy : vkd3d-shader/spirv: Introduce HALF and UINT16 types for minimum precision.
by Alexandre Julliard March 11, 2024
by Alexandre Julliard March 11, 2024
March 11, 2024
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March 11, 2024
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March 11, 2024
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Conor McCarthy : tests/shader-runner: Add tests for minimum-precision constants.
by Alexandre Julliard March 11, 2024
by Alexandre Julliard March 11, 2024
March 11, 2024
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Francisco Casas : tests: Check that -0.0f is not less than 0.0f.
by Alexandre Julliard March 11, 2024
by Alexandre Julliard March 11, 2024
March 11, 2024
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Nikolay Sivov : vkd3d-shader/d3dbc: Do not write semantic declarations for unused variables.
by Alexandre Julliard March 11, 2024
by Alexandre Julliard March 11, 2024
March 11, 2024
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Conor McCarthy : vkd3d-shader/spirv: Introduce a data_type_is_floating_point() helper function.
by Alexandre Julliard March 11, 2024
by Alexandre Julliard March 11, 2024
March 11, 2024
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Francisco Casas : tests: Test comparison and logic operators on SM1 vertex shaders.
by Alexandre Julliard March 11, 2024
by Alexandre Julliard March 11, 2024
March 11, 2024
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Francisco Casas : vkd3d-shader/hlsl: Cast slt before multiplying on ternary operator.
by Alexandre Julliard March 11, 2024
by Alexandre Julliard March 11, 2024
March 11, 2024
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Francisco Casas : tests/shader-runner: Pass uniforms to vertex shaders in d3d9 and d3d11.
by Alexandre Julliard March 11, 2024
by Alexandre Julliard March 11, 2024
March 11, 2024
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