[Git][wine/vkd3d][master] 4 commits: vkd3d-shader/ir: Introduce struct vsir_compile_info.
by Henri Verbeet (@hverbeet) June 29, 2026
by Henri Verbeet (@hverbeet) June 29, 2026
June 29, 2026
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[Git][wine/vkd3d][master] vkd3d-utils: Introduce D3D10ReflectShader().
by Henri Verbeet (@hverbeet) June 29, 2026
by Henri Verbeet (@hverbeet) June 29, 2026
June 29, 2026
1
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[Git][wine/vkd3d][master] 4 commits: vkd3d-shader/ir: Remove VSIR_OP_DCL_INPUT_CONTROL_POINT_COUNT instructions.
by Henri Verbeet (@hverbeet) June 29, 2026
by Henri Verbeet (@hverbeet) June 29, 2026
June 29, 2026
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[Git][wine/wine-staging][master] 2 commits: Updated vkd3d-latest patchset
by Alistair Leslie-Hughes (@alesliehughes) June 26, 2026
by Alistair Leslie-Hughes (@alesliehughes) June 26, 2026
June 26, 2026
1
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[Git][wine/vkd3d][master] vkd3d-dxbc: Implement updating section data.
by Henri Verbeet (@hverbeet) June 25, 2026
by Henri Verbeet (@hverbeet) June 25, 2026
June 25, 2026
1
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[Git][wine/vkd3d][master] 4 commits: tests/hlsl_d3d12: Release the shader blobs on error paths in the reflection tests.
by Henri Verbeet (@hverbeet) June 25, 2026
by Henri Verbeet (@hverbeet) June 25, 2026
June 25, 2026
1
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[Git][wine/wine][master] vbscript: Raise type mismatch when comparing an array.
by Alexandre Julliard (@julliard) June 24, 2026
by Alexandre Julliard (@julliard) June 24, 2026
June 24, 2026
1
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[Git][wine/wine][master] ntdll: Don't reserve exc_stack_layout twice in call_user_exception_dispatcher() on i386.
by Alexandre Julliard (@julliard) June 24, 2026
by Alexandre Julliard (@julliard) June 24, 2026
June 24, 2026
1
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[Git][wine/wine][master] 5 commits: win32u: Notify driver of capture window reset on destruction.
by Alexandre Julliard (@julliard) June 24, 2026
by Alexandre Julliard (@julliard) June 24, 2026
June 24, 2026
1
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[Git][wine/wine][master] 4 commits: msv1_0: Fix buffer type returned by ntlm_SpAcceptLsaModeContext.
by Alexandre Julliard (@julliard) June 24, 2026
by Alexandre Julliard (@julliard) June 24, 2026
June 24, 2026
1
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