Conor McCarthy : vkd3d-shader/spirv: Return an error if an invalid handler is encountered.
by Alexandre Julliard Nov. 15, 2023
by Alexandre Julliard Nov. 15, 2023
Nov. 15, 2023
1
0
Conor McCarthy : tests/shader-runner: Add a test for float comparisons.
by Alexandre Julliard Nov. 15, 2023
by Alexandre Julliard Nov. 15, 2023
Nov. 15, 2023
1
0
Conor McCarthy : tests/shader-runner: Run d3d11 tests with a mimimum shader model of 4.0.
by Alexandre Julliard Nov. 15, 2023
by Alexandre Julliard Nov. 15, 2023
Nov. 15, 2023
1
0
Nov. 14, 2023
1
0
Daniel Lehman : msxml3/tests: Test for specific HRESULT in some tests.
by Alexandre Julliard Nov. 14, 2023
by Alexandre Julliard Nov. 14, 2023
Nov. 14, 2023
1
0
Alexandros Frantzis : winewayland.drv: Ignore spurious size hints.
by Alexandre Julliard Nov. 14, 2023
by Alexandre Julliard Nov. 14, 2023
Nov. 14, 2023
1
0
Nov. 14, 2023
1
0
Alexandros Frantzis : winewayland.drv: Present cursors with the correct scale.
by Alexandre Julliard Nov. 14, 2023
by Alexandre Julliard Nov. 14, 2023
Nov. 14, 2023
1
0
Alexandros Frantzis : winewayland.drv: Refactor cursor code to prepare for scaling support.
by Alexandre Julliard Nov. 14, 2023
by Alexandre Julliard Nov. 14, 2023
Nov. 14, 2023
1
0
Alexandros Frantzis : winewayland.drv: Prepare to handle different coordinate spaces.
by Alexandre Julliard Nov. 14, 2023
by Alexandre Julliard Nov. 14, 2023
Nov. 14, 2023
1
0