Nov. 7, 2023
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Nov. 7, 2023
1
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Nov. 7, 2023
1
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Elizabeth Figura : d3d8: Store the texture's parent device as a d3d8_device pointer.
by Alexandre Julliard Nov. 7, 2023
by Alexandre Julliard Nov. 7, 2023
Nov. 7, 2023
1
0
Zebediah Figura : wined3d: Pass shader type and unmodified index to context_preload_texture().
by Alexandre Julliard Nov. 7, 2023
by Alexandre Julliard Nov. 7, 2023
Nov. 7, 2023
1
0
Zebediah Figura : wined3d: Translate sampler states to sampler objects in wined3d_device_apply_stateblock().
by Alexandre Julliard Nov. 7, 2023
by Alexandre Julliard Nov. 7, 2023
Nov. 7, 2023
1
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Nov. 7, 2023
1
0
Nov. 7, 2023
1
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Paul Gofman : kernelbase: Don't inherit all the handles in conhost.exe.
by Alexandre Julliard Nov. 7, 2023
by Alexandre Julliard Nov. 7, 2023
Nov. 7, 2023
1
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Zebediah Figura : wined3d: Pass a wined3d_texture to wined3d_sampler_desc_from_sampler_states().
by Alexandre Julliard Nov. 7, 2023
by Alexandre Julliard Nov. 7, 2023
Nov. 7, 2023
1
0